Cadians vs Orks – 1,500 Points
Another league game today, against Orks this time...
This Cadians vs Orks game is for a league at Boards and Swords, but not this league I am in. This is for a 40-player league split into four divisions of ten players. The top players of each division will play off for a final winner sometime in Feb/March next year. There are ten players in a division, you play everyone once, and there is one game per month. So my games will be completed nine months from June.
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In my division, there are the following factions taking part;
- Astra Militarum (me)
- Tau – Game 1
- Craftworlds – Game 2
- Thousand Sons – Game 3
- Death Guard – Game 4
- Necrons – Game 5
- Custodes – Game 6
- Flesh Tearers – Game 7
- Grey Knights – Game 8 or 9
- Orks – Game 8 or 9
This game was at Boards and Swords in Derby.
I used the GoonHammer Tabletop Battles Beta app for this game, so the output at the bottom differs from the usual ITC app output.
Pacificus Division
Here are the current standings before this game…
Cadians 1,500 Points List
Cadian Battalion Detachment
This game uses the Nephilim GT Book, with the latest points updates and Balance Sheet.
Command Points
- Superior Tactical Training Warlord Trait 1CP
- Starting on 5CP
HQ
- Warlord Platoon Command Squad with Medic, Plasma, Melta, Master Vox and Superior Tactical Training Warlord Trait with Mechanised Orders
- Platoon Command Squad with Medic, Plasma, Melta, Master Vox
- Platoon Command Squad with Medic, Plasma, Melta, Master Vox
Troops
- 3x Cadian Shock Troopers with a Plasma Gun, Melta Gun and Vox-Caster
- 3x Cadian Shock Troopers with a Grenade Launcher, Melta Gun and Vox-Caster
Heavy Support
- 2x Battle Cannon Leman Russ with Lascannon and Plasma Cannons
- Heavy Weapons Team with Lascannons
Elites
- 2x units of 3x Bullgryns with a Slab Shield and two Brute Sheilds
- 2x Enginseer
Fast Attack
- A unit of 3 Armoured Sentinels with Plasma Cannons and Sentinel Saws
Fortifications
- An Aegis Defence Line
Cadian Secondaries
- Inflexible Command
- Boots on the Ground
- Raise the Banner High
Orks 1,500 Points List
The Ork list is from memory;
- Zagstruk
- Gretchin
- Ork Boyz
- 2x StormBoyz
- 2x Tank Bustas
- 3x Deff Dreads
- 6x Deffkoptas
- Kommandos
- A Weird Boy
Orks Secondaries
- Da Biggest and Da Bes
- Get Da Good Bits
- Stomp Em Good
The Mission – Secure Missing Artefacts
- Control one or more objective markers.
- Control two or more objective markers.
- Control more objective markers than their opponent controls.
At the end of each player’s turn, the player whose turn it is scores 3VP if they control the Priority objective marker in their enemy’s territory.
Deployment
I had a lot more on the table because all the Deff Dreads, Stormboys and Zagstruk went into Deep Strike.
I replaced a piece of terrain for the Aegis Defence Line, which looked really cool!
Turn 1
Astra Militarum
With so little to shoot at, I shot at what I could: the Kommandos.
The whole line moved forward to provide a screen, and all the Kommandos died.
A bit of a slow start, but I did what I could this turn.
Orks
The Tank Bustas moved up, and I got away lightly from their attacks. Losing a few wounds from a Leman Russ.
The Gretchin Da Jumped forward to get an Objective and complete an action.
Nothing else to report.
Turn 2
Astra Militarum
Having Da Jumped up, the Gretchin was promptly deleted by Leman Russ, Lasgun fire at the right flank swung forward, and the Leman Russ moved towards the centre.
Also, in the centre, three Bullgryns charged the Tank Bustas in ruins, which had wounded Leman Russ. The Bullgryns made short work of them.
The left flank was secure after killing the Kommandos set up that side.
Orks
A hell of a lot of stuff came in this turn. But unfortunately, only one Deff Dread and one unit of Storm Boyz made their charges – despite re-rolls!
I lost a unit of A Bullgryn to the Deff Dread and, I think, all three to the Storm Boyz on the right flank.
The Orks were exposed for my next turn…
Turn 3
Astra Militarum
The Cadian guns were now burning hot, two Deff Dreads were destroyed, along with numerous Tank Bustas and Deffkopters.
Turn 4 & 5
Just scoring, we ran out of time.