Cadians vs Imperial Fists - 2,000 Points - 10th Edition
Battle Reports

Cadians vs Imperial Fists – 2,000 Points – 10th Edition

Warhammer 40K 10th Edition rolls on!


Approximate Reading Time: 2 minutes

This is my fifth Warhammer 40K 10th Edition game, Cadians vs Imperial Fists. There is not much writing on this one, I played this game weeks ago and I have just not had the time to write it up properly. It was a damn good game and it was so close!

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This game was at Boards and Swords in Derby.

Cadians 2,000 Points List

Alpha Unit

  • Lord Solar Leontus
  • Platoon Command Squad with Kurov’s Aquila, Master Vox, Medipack, Autocannon
  • 10x Infantry with a Plasma Gun, Autocannon, and Vox

Bravo Unit

  • Creed
  • Platoon Command Squad with Master Vox, Medipack, Lascannon
  • 10x Infantry with a Plasma Gun, Lascannon, and Vox

Leaderless Units

  • Regimental Enginseer
  • 3x Bullgryns
  • 3x Armoured Sentinels with Missile Launchers and Hunter Killer Missiles
  • A Leman Russ Exterminator with Hunter Killer Missile, Heavy Bolters
  • 3x Leman Russ Demolishers with Hunter Killer Missiles, Lascannon and Multi Meltas
  • 2x Leman Russ Battle Cannons with Hunter Killer Missiles, Lascannon and Multi Meltas
  • 3x Tempestus Scions with Plasma Gun, Melta Gun and Sergeant with Power Fist and Plasma Pistol

Imperial Fists

  • 2x Infiltrator Squads
  • Desolation Squad of 10 models with an Apothecary
  • 2x Dreadnought Brutalis
  • A Whirlwind
  • 2x units of 5 Terminators, one with some form of Captain
  • Torgaddon – was on his own. My opponent forgot he was in his list but had no units to attach him to
  • 10x Sternguard Veterans
  • A Tech-Marine

The Mission

We both went for Tactical Objectives, drawing and discarding cards.

We draw Delayed Reserves, so any Reserves being brought in on Turn 2 could only come in on a D6 roll of a 3+.

Deployment

Turn 1

Turn 2

Turn 3

Turn 4

Summary

Final Score

Astra Militarum – 64
Imperial Fists – 66

Imperial Fists Victory